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LOCALIZING TEXT STRINGS ON IPHONE: THE SIMPLE WAY

Localization of text strings on iPhone is certainly one of the easier things to handle when working on a game or application. Everything you need is already provided with the iPhone SDK. However, as you have to use specific functions for localizable texts, you would be well inspired to learn about localization techniques for handling […]

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An All too Common Mistranslation Found in Games Localized from English to Japanese

In our first industry professional contributed article, translator Y.G. points out a common translation error (mistranslation) still quite prevalent even in many big-budget Western-developed titles localized for the Japanese market, detailing why this particular slipup can easily be a stumbling block for many translators, as the context within which the terminology is used in-game can […]