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Video Game Localization

Video game translation and localization – namely that of games originating in Japan – have come a long way since the days of Zero Wing*. Back in the 80’s, it was common to come across unnatural, incorrect, and sometimes just plain ridiculous translations in video games. Video game translation and – namely that of games […]

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Active Gaming Media: Our experience in the process of Game Localization and Debugging

  Although some stages of game development are well-known of gamers (say, for example, coding, designing, or testing), game localization is often overlooked and only noticed when there are problems with it – or when games are not localized at all. Although it’s true that great graphics or a perfect gameplay are easier to “feel” […]