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Machine Translation and the Future of Translation

There is a saying that has been going around the translation industry for the past few decades: “Machine translation is between 5 and 50 years away from perfection”. Although this is clearly a bit sarcastic and cynical, it also makes very good sense. Compared with the machine translations of 10, 20, or 30 years ago, […]

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Active Gaming Media: Our experience in the process of Game Localization and Debugging

  Although some stages of game development are well-known of gamers (say, for example, coding, designing, or testing), game localization is often overlooked and only noticed when there are problems with it – or when games are not localized at all. Although it’s true that great graphics or a perfect gameplay are easier to “feel” […]